Camelot in the Warden

I love me some Metamorphosis Alpha, but after having run it I find the rules somewhat lacking. Sure, there are lots of tasty tables in the rulebook, but there really isn’t a conventional system of advancement, or class/skill system to let you differentiate characters of the same race. These are considered features by some, advancement and diversity coming from gear and experiences, but I find it just a bit lacking in a D&D derived game.

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